Everything in a VR world is created by computer, graphics, sounds and most importantly the interactions with people and objects that are present. That intractability, is something that game designers, artists and programmers have a massive edge in creating. And that’s why we believe that if you are going into VR, then you need to partner with a game studio to get the best results.
As we all struggle to redesign the way we work together remotely, VR and XR offer amazing ways to create team moments, and to revolutionize some quite dull training. Imagine a new sort of water cooler moment, or a great way to engage the team in a brainstorming or creative ideas session.
We set a challenge, to the development team here, to make the most realistic model of the endoscopic anatomy of the prostate and bladder possible, that we could use in a VR application and I wanted to give you a more detailed walk through, so here it is.
The level of immersion that you can create in VR is hugely valuable to creating a sense of place and context for training and education. Creating a realistic sense of place for clinical scenarios improves the learner experience and how seriously they engage with the training episode. Imagine a real sense of peril in a clinical case scenario, or the realism of the response of a patient to an intervention. The possibilities are limitless.
Low-cost VR headsets are the hardware solution, to enable better access to training in a realistic and fun way. How could you use this technology to train your customers remotely, at a fraction of the cost of employing dedicated high cost simulator hardware?
Extended Reality – the whizzy term for all things mixed, augmented and virtual reality is here – are you ready for them, do you know how you can use them?
It’s a big question, and looking at the current punditry on this issue, the jury is split “it’s the next really big thing” to “it will never catch on”. We’re going to answer this question, over the next few weeks, one minute at a time.
When your child learns to ride a bike, they might have the technical riding skills down pat, but you won’t let them cycle to school on their own, unless they can make a safe decision about where to cross the street. That in a nutshell is how important the decisions around a technical skill are. Serious Games can help make you better decision makers.
From pain to pooping, Quality of Life impacts of disease on individual patients can be severe. Unless Health Care Professionals have direct experience of these things themselves, they frequently under-estimate the life disturbance they cause – we can change that!
We open our doors again for an open day at our serious games studio! We want to invite all of you to visit our studio in the Blokhuispoort on Saturday the 1st of October between 11:00 and 15:00.
We all have those days at work, where you feel so engaged that you’d do it even you weren’t being paid to do it. And there are some days you think there isn’t enough money in the world to make you do this, why are you bothering. And that in a nutshell, is the difference between being intrinsically and extrinsically motivated.
Doctors are gamers – from Wordle to Fortnite, there are game genres to appeal to all tastes and as fast adopters of new technologies, doctors are gaming!
I’ve played Dokter Bibber for way more time in my life than I used the masses of simulators that I have had access to, because the simulators were a dull task, and Dokter Bibber was fun. Serious Games allow you to inject the fun back into the deliberate practice of tasks.
Gaming is mainstream, and with a huge variety of game genres we can find the right style of game to achieve your learning objectives and appeal to your target audience, whatever the arena.
Glyn graduated from the University of Cambridge with a degree in Medical and Natural Sciences with a part II in Neuroscience and went on to complete his medical studies at the University of London.