Is monstrously good at:
using existing game play elements in new ways for new experiences

Worked on the following at Grendel:
all games; I have been with Grendel Games from the very beginning

Current favourite game:
Money Movers 2

All-time favourite game:
the first Tomb Raider on Playstation 1

What can we use to lure you out of your cave?
the chance to do something fun with other people

What does the monster in you want most of all?
to create a product that people will reminisce about ten years from now and say: “Do you remember that moment when you…”