Lieuwe creates very first Underground collectibles!

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19th of November 2016 – Just like Carin I had the opportunity to broaden my creative horizon thanks to the Personal Development Plan. As an artist and passionate collector of movie/game collectibles, I am very interested in the techniques used and the creative process behind the production of these so-called collectibles.

Underground Figurines

In order to enhance our new office-space I had the pleasure to design a figurine of Swank, one of the robots in our game Underground. The original design was made by Thomas Schmall. My colleague Alexander made the in-game 3D model and I created the texture for this character. So it was a lot of fun to work on this character which I am very familiar with.

 

During the creation of these figurines I consciously chose to sculpt everything by hand and I didn’t want to use a 3D-printer. I did this so I could learn which aspects should be taken into consideration when you are making not one, but multiple copies using molds. I also wanted to get a better feeling for proportions and composition. Sculpting by hand gives me more creative freedom and allows me to experiment with several different materials.

I had loads of fun and learned a lot while creating these figurines, and I hope I can create some more in the near future.

Tim Laning

Business developer

Do you want to know more about the possibilities of serious games? Let’s discuss what serious games can do for you.

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