We are looking for a programmer to help us create state-of-the-art soft-body physics simulation for a new surgical training game we are developing. We offer a creative, fulfilling and demanding position in which you work independently in a small development team. 

You will be the lead physics engineer working as part of a larger development team. You will be responsible for designing and developing a performant and accurate simulation of rope, cloth and soft body physics, and for integrating that simulation into our games. 

What are the requirements? 

What do we have to offer? 

Employment: full-time 

Location: Preferably on location in Leeuwarden, The Netherlands, or hybrid. 

If you’re interested in this position or if you have some questions, contact jobs@grendelgames.com for more information.