Rekenheld’s friends have been kidnapped by evil space dogs! Rekenheld will not let this slide and decides to free his friends. He jumps into his space ship and travels to the planet where the evil space dogs have brought his friends. On this planet, Rekenheld gets followed by wondrous creatures with numbers on their belly. Soon Rekenheld discovers that these creatures can help him to find his friends. How? Simple: by solving math problems!
Matching the player’s level
Each child learns in their own way and at their own pace. The game takes this into account by dynamically matching the difficulty of the math exercises so they perfectly match the player’s skill level. Is the child ready for a new challenge? Then they join Rekenheld in his space ship to explore the rest of the math universe and discover other planets. Each planet offers new math exercises and the time challenge is raised step by step. The player wins the game when all planets have been explored and all Rekenheld’s friends have been set free.
While the children play the game, parents and teachers can track their progress through a dedicated dashboard. Using the dashboard teachers can gain insight into the performance per exercise at both class and individual level. Parents can see the performance of their own children on an individual level.
Rekenheld is currently being distributed by Lexima. See their website for more information on how and where to play Rekenheld.
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