Questions & answers

 also known as frequently asked questions


Here are the answers to the questions we most often get asked.

  • Can I spend a few days with you, or come to the studio to observe for a day?

    Every year we receive quite some emails of people who are curious about our day-to-day work or are wondering what our office looks like in real life. Our internships have a minimum duration of 6 months, so unfortunately you can’t just spend a few days with us. However, we are very proud of our company and its monsters so we would be happy to show you around! That’s why we host two open days a year, in April and November. For exact dates stay tuned with our Facebook or website.

  • Do you only make serious games, or do you make entertaining ones as well?

    All of our games are seriously entertaining! But yes, we specialise in games with a serious objective that are also really cool to play. We aren’t making any games that are just entertaining at the moment, but if you have a brilliant idea, email us.

  • Can I join you as an intern?

    Most certainly, all the information can be found on this page. We also host an open day twice a year where you can receive feedback on your portfolio, while here you’re also more than welcome to apply for a placement.

  • Can I come and work for you?

    We regularly have vacancies. Look at jobs & internships to see if we have any right now; if not, you can always send us your portfolio. You can read how to do this on the contact page.

  • How long does it take to develop a game?

    Most games, from assignment to delivery, take about a year. A ‘simple’ one can be delivered in six months. A large project can take two years or more.

  • What does a serious game cost?

    Pff. Good question. That depends on your requirements, and we could name an amount with lots of zeros on the end, but that doesn’t tell you very much. Let’s put it this way: the majority of our clients have a serious objective and understand that a lot of hours go into making a game. We therefore mostly work for large organisations and receive government subsidies. Click here to get an idea of our clients and partners. To request a quotation, please email Jan-Jaap.

  • Do you also make websites?

    No, other companies can do this better. But we do work with web designers on our own website and those of our games.

  • Do you also make apps?

    No, we don’t. But sometimes an app can also be a game or part of a game. For each assignment, we look at whether we can make a cool gaming experience out of an app.

  • Where does the name Grendel Games come from?

    Grendel is the name of the monster in the Old English heroic epic poem Beowulf. You can read why we chose it on our history page.

  • Is there parking at your location, De Blokhuispoort?

    The car park at the front of the building is only for permit holders. Park there and you run the risk of a fine or being clamped. There are several others nearby: look on for more information.

  • Do you have the logo and photo’s of the managing board for me?

    Yes, we do! Our logo’s (and much more) can be found here.

  • Can I hire you for a presentation or lecture?

    Yes! See our contact page.

  • Where is Tim?

    Yes, we wonder that too 😉 First of all, we always look in the Blokhuispoort courtyard, where he’s often making a call. If he’s not there, then he’s on his way by plane, train or automobile to launch a new project or give a presentation. We suspect that he’s often in more than one place at once, but haven’t yet found the hard evidence to prove it…